Every now and then, I get asked about the current status of the Molecule Engine, whether there is an evaluation version to download, or if an Indie license can be acquired somehow. There are a few things that need to be said, because this is something that is very close to my heart.
As many of you have noticed, I have blogged only very sparingly this year. This is due to the fact that I focused on other projects rather than working on the engine.
Back in 2014, when Epic Games announced that the Unreal Engine would be available for just $19 a month, I was intimidated. CryEngine jumped suit, I believed Unity would surely do so as well, everybody would be using any of those three engines, and there would be no interest in things like Molecule anymore. GDC 2015 further fueled my fear, with the announcement that the Unreal Engine would now be free to use.
The whole engine business landscape has shifted a lot in recent years, forcing me to rethink decisions and plans I had for Molecule’s future, as well as mine.
But I only recently realized something very important: I had let somebody else’s business decisions turn me from my course.
Whenever I work on the engine side of things, I am 100% committed to my work, and I absolutely believe in it. My productivity doubles, my motivation heightens, and my mood improves. It’s what I truly love, and I know that now.
I understand now that there is still a place for things like Molecule. It may never compete with the likes of big behemoths like Unreal, Unity and CryEngine, but it has a right to exist. And I will keep my eyes open for opportunities to put the whole engine or parts of it to use. There are many people out there who want to know about the inner workings of an engine, ready to dig into low-level implementation details, always keen to learn something new. For them, Molecule could serve as a valuable learning resource. After all, there is more than one way to write an engine.
So yeah, I haven’t blogged in a while.
But that is going to change, because I have missed working on Molecule full-time. And I have missed sharing my experiences with you.
Thank you for sticking around through those quiet times, it’s much appreciated!