Back in 2012, I wrote about the task scheduler implementation in Molecule. Three years have passed since then, and now it’s time to give the old system a long deserved lifting.
Monthly Archives: August 2015
Poll on possible upcoming topics
In order to gauge which topics you may find interesting, I’ve decided to do a quick poll to let you choose which topic you would like to hear more about.
What happened to the Molecule Engine?
Every now and then, I get asked about the current status of the Molecule Engine, whether there is an evaluation version to download, or if an Indie license can be acquired somehow. There are a few things that need to be said, because this is something that is very close to my heart.
Game Engine Gems 3
I’m proud and excited to announce that both my proposals for Game Engine Gems 3 haveĀ been accepted! The book is due GDC 2016, so make sure to pick it up once it’s released.
Hopefully this will get me back into the habit of writing a bit more. I have plenty of new (and also old!) topics to write about, but I’m really lacking the time at the moment.